Shadows

Shadows
Shadows, feared creatures who are believed to have come from the Inferno itself (to those who don't know, some people around here like calling the squatter area (which was Ground Zero) the "Inferno", because the government set that shit on fire, which was pretty useless). Armed with an extremely advanced strain of the virus that allows its arms to shapeshift, making it a deadly opponent.

Information
Not much is known about these creatures, except their ability to shapeshift however; it is only limited to their arms. They're extremely territorial, and that facing them almost always guarantees your death.

November 29, 2017

The Lone Wolf has just secured a sample of a shadow's body. The science division was excited about this new specimen, and sought out to gain permits to study it as soon as possible, to aid their effort against the zeds.

According to the Science Team's observation, a shadow's physical characteristics vary. There are two known stages of a Shadow's "life" Director 3/5 has permitted the Hunter brigade to test arsenal developed by the Science Division against Shadows, with the Lone Wolf purposely attracting Shadows for easy test-subject access.
 * Ifnad - The Shadow's young form, gaseous in nature, black, smoggy and contagious when inhaled
 * Krofnid - The Shadow's mature form, composed of biotic matter, and very organic in appearance

Weaknesses
No known weaknesses have been recorded. They seem to exhibit strange behaviour around corpses, and it seems to avoid the dead for some reason. It is never found in cemeteries.

The Lone Wolf has had observations on shadows, he found out that: Since then, lighters have become even more valuable as a sidearm against Ifnad Shadows. Only the lone wolf has been able to successfully kill a Krofnid without help. (Unless you count Director 3/5's usage of a Tau Cannon without dying (but of course, everyone else around the White Knight died))
 * Ifnad-stage Shadows are very easy to take care of; a little fire would do the trick (bug spray + lighter)
 * Krofnid Shadows require a Tau Cannon to take out, though rapid firing shotguns seem to disable its ability to regenerate

Further reports on shadows will be added. Come on now, it ain't easy to kill these sons of bitches bitch, it's too damn easy to kill 'em, but they disappear after dying, so we actually have to restrain it and have the most badass surgeons operate on it whilst dodging its flailing, shapeshifting arms.