Civil Defense

Civil Defense
Civil Defense (also known as the Guard) is a branch of the NCD Army that composes the local defense forces of each district. The armed personnel of Civil Defense are termed guardsmen. At any given time, there are 13,000+ guardsmen in active duty, versus the 7,000+ militia in active duty, thus making Civil Defense the most substantial combat force of the NCD. Aside from these 13,000+ guardsmen, there are also 5000+ reserve guardsmen and 2000+ logistics personnel under the employ of Civil Defense.

Personnel and Operations
The Civil Defense is run by the Directors' Deputies Guard. Each district has 3 to 7 Civil Defense offices, which collectively exercise authority over the defense of the district in which they reside. Exercising autonomy over a marked security area, each office is headed by an Officer of the Guard. The Officer of the Guard oversees all operations carried out by his/her office. A Director-appointed Deputy Guard oversees all operations carried out in a district. The Deputies Guard of Districts 1 to 5 are collectively known as the Defense Council, and exercise joint control and management of all Civil Defense forces in the NCD. The Deputies Guard, in turn, answer to their respective Directors. (District 6 is a special case; it is not under the jurisdiction of any Civil Defense office)'''

Each office is an all-in-one fortified HQ. From here, operations are conducted within a marked security area under regular conditions (blue level to yellow level alert status). It may have armories, motor pools and various other logistical annexes in order to support its operations. At a bare minimum, an office must be able to perform the following functions: The Civil Defense is a gendarmarie force. It is concerned with the local protection of the population of the NCD. Aside from military duties, it is also concerned with judicial law enforcement and peacekeeping duties. A specific unit within the Guard, known as the "Juris Praetorian", takes the role as judges in civil and military courts.
 * Act as a command post
 * Act as a fortified hold
 * House important office personnel
 * Project defensive capabilities within its immediate area

Units and Functions
A unit, in Guard terms, is an individual given specific training to fill a specific niche within the Guard. The Guard does not use military ranks. Individuals are simply selected and appointed to perform supervisory and leadership roles. Offices are given leeway as to what units they can train. Although most offices have the same units, some offices have specialized units.

Sentries and Patrols
Most guardsmen are sentries and patrols. They are armed with either low-calibre, fully-automatic weapons or high-calibre, semi-automatic weapons, supplemented by a wide variety of melee weapons and sidearms. They also have access to sniper and machine gun emplacements for outpost, office and fortified hold defense. They are trained at the bare minimum to use lane-of-fire tactics. Aside from food, water and ammo rations, as well as a meager salary and limited weapons subsidies, they bring their own armor and weapons into battle. They are, otherwise, an unsophisticated fighting force that has nothing but numbers. Just numbers. A notable exception is District 2's guardsmen, whom are trained as excellent fighters and who patrol from the roofs of District 2. They do not have the numbers of other districts (only 400 active guardsmen; 100 reservists), hence District 2's reliance on superior training. There are barely any differences between their Guard and Militia; they are armed with rifles, sidearms, and a melee weapon of their choice. They sacrifice armor for mobility. They also carry grenades and other hand-thrown explosives and incendiaries. They fight just as well on the rooftops as they do on street level.

Convoy Guard
In the early days of the NCD, it was not considered safe enough to travel in convoys (if given enough guns, it would be an exaggerated cost to ammunition), thus, lone merchants and traders risked it and used stealth as their protection. At the opening of the trade corridors between some of the outposts, convoys appeared. With convoys appeared convoy guards.

Convoy guards nominally defended convoys from threats. Mounted convoy guards rode with the convoy itself. Dismounted convoy guards secured the convoy's route in advance. Mounted guards are usually armed with assault rifles, SMG's and some machine guns, and some are afforded heavy armor. Dismounted guards are armed with assault rifles and SMG's, and some, ironically, use motorbikes.

Combat Engineers
The combat engineers of the Guard differ from the combat engineers of the Militia in that they are oriented more on defensive fortifications. These engineers are trained on booby trapping, basic fortification construction and engine repair. They carry low-calibre weapons for self-defense. Some combat engineers take extra courses from Militia combat engineers on more advanced topics -- explosives manufacturing, demolitions and jury-rigging.

Combat Signaller
Battlefield communications is key to tactical flexibility. Due to the shortage of radios for even platoon-level communications, and with most radios allocated to the Militia, Officers of the Guard usually establish a Signal Corps unit to facilitate communications at every level. Each office adopts office-specific conventions of communications, utilizing everything from smoke signals to flags and radios. However, a broader convention of communications also exists that applies over all combat signallers, whether they be from the Guard or the Militia, in order to provide cross-compatibility and operational flexibility.