NCD Army

NCD Army
The NCD Army is the military wing of the New Confederated Districts. It is a combined-arms force consisting of regular and irregular troops, supported by non-standard vehicles and aircraft. It is mostly concerned with internal and external security, since expansionism is the worst idea right now.

The NCD Army is informally structured into several branches: These branches fulfill their own roles in the defense of the NCD.
 * Militia
 * Civil Defense
 * Hunter Brigade
 * Auxiliary

The entire NCD Army consists of 55,000+ men and women, 2,100 sentry dogs, 325 registered non-transport combat vehicles, 500 registered transport vehicles, 13 helicopters (both utility and attack), 2 blimps, 4 fixed-wing aircraft, 5 CAT (Combat Attack Transport) ships, and 2 SLAPs (Super Large Artillery Pieces).

History
As is signed into the Declaration of Unity of 2014, a confederate defense taskforce was to be instituted. This initial taskforce was relatively small, numbering only a few thousand men, which served the needs of the six outposts. Once more and more people flocked to the outposts seeking shelter, these few thousand men didn't suffice, so a few thousand women were also recruited. The population of the districts soared higher still, attracting the attention of hordes, which used to number at around only 600 at the time. When the NCD's population mark hit 20,000, horde sizes increased to 1,400 individuals, prompting the halving of the defense taskforce into the Militia and the Civil Defense in order to accomodate and organize more troops.

When the NCD population swelled further, horde sizes increased to 5000+ individuals, and these hordes attacked every other week. After a loss of almost half the standing army (about 2100+ casualties) from only 2 months' worth of hordes, the directors changed tactics and retrained and reorganized the remaining troops, as well as recruiting new ones. Before the next horde arrived, what was basically the entire NCD had been recruited and mobilized for total war. Defunct army arsenals were raided, and a weapons manufacturing cottage industry had sprung up just in time to arm everyone (they basically made their own weapons). When the next horde arrived, it faced 18th century-style line formations of fully-automatic weaponry, supported by skirmishing rooftop snipers and, for some weird reason, a small detachment of 300 men, armed with classical-era weaponry, which managed to defend an entire highway for a full hour of non-stop spear-thrusting and sword-slashing. The NCD boasted an average casualty rate of 62 men per horde.

Militia

 * The militia are the mainstay of the NCD Army. They constitute 65% of the fighting power of the districts, and are the most heavily-armed and are well-trained.


 * The entire NCD consists of 5 militias, one for each district (District 6 does not have a militia because almost its entire population is part of the Hunter Brigade). Each militia is further subdivided into 10 regiments (max), which are divided into 5 battalions each (max), which are divided into 4 companies (max), which are then divided into between 2 to 4 platoons.


 * Here follows the command and military structures of the districts (down to battalion size):


 * 1st Militia
 * 1st Regiment
 * 2nd Regiment
 * 2nd Militia
 * 1st Regiment
 * 3rd Militia
 * 1st Regiment
 * 1st Batallion
 * 2nd Batallion
 * 3rd Batallion
 * 4th Batallion
 * 5th Batallion
 * 2nd Regiment
 * 1st Batallion
 * 2nd Batallion
 * 3rd Batallion
 * 4th Batallion
 * 5th Batallion
 * 3rd Regiment
 * 1st Batallion
 * 2nd Batallion
 * 3rd Batallion
 * 4th Batallion
 * 5th Batallion
 * 4th Regiment
 * 1st Batallion
 * 2nd Batallion
 * 3rd Batallion
 * 4th Batallion
 * 5th Batallion
 * 5th Regiment
 * 1st Batallion
 * 2nd Batallion
 * 3rd Batallion
 * 4th Batallion
 * 5th Batallion
 * 6th Regiment
 * 1st Batallion
 * 2nd Batallion
 * 3rd Batallion
 * 4th Batallion
 * 5th Batallion
 * 7th Regiment
 * 1st Batallion
 * 2nd Batallion
 * 3rd Batallion
 * 4th Batallion
 * 5th Batallion
 * 8th Regiment
 * 1st Batallion
 * 2nd Batallion
 * 3rd Batallion
 * 4th Batallion
 * 5th Batallion
 * 4th Militia
 * 1st Regiment
 * 1st Batallion
 * 2nd Batallion
 * 3rd Batallion
 * 4th Batallion
 * 5th Batallion
 * 2nd Regiment
 * 1st Batallion
 * 2nd Batallion
 * 3rd Batallion
 * 4th Batallion
 * 5th Batallion
 * 3rd Regiment
 * 1st Batallion
 * 2nd Batallion
 * 3rd Batallion
 * 4th Batallion
 * 5th Batallion
 * 4th Regiment
 * 1st Batallion
 * 2nd Batallion
 * 3rd Batallion
 * 4th Batallion
 * 5th Batallion
 * 5th Regiment
 * 1st Batallion
 * 2nd Batallion
 * 3rd Batallion
 * 4th Batallion
 * 5th Batallion
 * 6th Regiment
 * 1st Batallion
 * 2nd Batallion
 * 3rd Batallion
 * 4th Batallion
 * 5th Batallion
 * 7th Regiment
 * 1st Batallion
 * 2nd Batallion
 * 3rd Batallion
 * 4th Batallion
 * 5th Batallion
 * 8th Regiment
 * 1st Batallion
 * 2nd Batallion
 * 3rd Batallion
 * 4th Batallion
 * 5th Batallion
 * 9th Regiment
 * 1st Batallion
 * 2nd Batallion
 * 3rd Batallion
 * 4th Batallion
 * 5th Batallion
 * 10th Regiment
 * 1st Batallion
 * 2nd Batallion
 * 3rd Batallion
 * 4th Batallion
 * 5th Batallion
 * 5th Militia
 * 1st Regiment
 * 1st Batallion
 * 2nd Batallion
 * 3rd Batallion
 * 4th Batallion
 * 5th Batallion
 * 2nd Regiment
 * 1st Batallion
 * 2nd Batallion
 * 3rd Batallion
 * 4th Batallion
 * 5th Batallion
 * 3rd Regiment
 * 1st Batallion
 * 2nd Batallion
 * 3rd Batallion
 * 4th Batallion
 * 5th Batallion
 * 4th Regiment
 * 1st Batallion
 * 2nd Batallion
 * 3rd Batallion
 * 4th Batallion
 * 5th Batallion
 * 5th Regiment
 * 1st Batallion
 * 2nd Batallion
 * 3rd Batallion
 * 4th Batallion
 * 5th Batallion
 * 6th Regiment
 * 1st Batallion
 * 2nd Batallion
 * 3rd Batallion
 * 4th Batallion
 * 5th Batallion
 * Each district militia is led by its respective district director. Each regiment is led by a regimental commander. Each batallion is led by a batallion commander. Captains are subordinate to batallion commanders.


 * The average militiaman is typically armed with a semi-automatic or fully-automatic conventional ballistic weapon, as well as a melee weapon that is typically designed for stabbing. Designated Squad Support militiamen are always given a fully-automatic weapon, and if it can't be an LMG, they are issued an SMG along with two flechette or HE grenades. Snipers are issued rifles and carbines, and aren't expected to ask for a scope due to budget cuts (as it is either they find one, themselves, or work with the iron sights). Troops assigned to "designated experimental weapons sections" are issued unconventional weaponry, straight from the depths of Science Division's illusive public labs and firing ranges. These range from flechette-based weaponry to compressed-air rifles that fire ice shards (it's a long technical story). There are companies and batallions that, although are issued standard weaponry, store these guns away and proclaim themselves as spartans, operating in line formations that utilize greek phalanx tactics. Some of them declare themselves as ninjas, which are actually pretty true to an extent as the entire unit practices parkour, armed only with small slashing implements, spiked knuckles, as well as shuriken, often being their only sole ranged weapons. However, there are budget batallions, which are seriously under-budgeted and are forced to rely on cheap melee weapons. They are usually assigned to guard duty until the logistics people could scrap up some fair-enough guns for them to use. They are known to accept vintage firearms.

Civil Defense

 * Civil Defense is a lower-tier sentry and patrol duty kind of job. Someone who is registered in the Civil Defense is termed a guardsman. These guardsmen usually operate in low-risk areas, such as outposts and fortified holds, usually as the first line of defense against incoming hordes, but they also do patrols around these areas and they do get into high-risk situations. Guardsmen assigned to patrol duty are always armed with semi-automatic rifles and carbines, often with bayonets attached. They carry only 5 magazines worth of ammunition, as well as a small dagger as a last resort weapon. In contrast, guardsmen assigned to sentry duty usually only carry small-calibre weapons such as handguns, revolvers, and sometimes fully-automatic pistols. Some guardsmen who are stationed in the outdoors usually carry SMG's and shotguns. Guardsmen who are assigned indoors usually only have handguns, sometimes lances and machetes, although those assigned to guard restricted areas carry SMG's. Guardsmen are also assigned to convoys, either as the turret gunner, the driver, or the guy at the back of the pickup truck with a fully-automatic shotgun. They usually ferry supplies and people between outposts. Civil Defense makes up an estimated 20% of a district's fighting power.


 * The Civil Defense doesn't have a formal ranking structure, although it is generally understood that they answer to the local Civil Defense office, of which there are between 3-7 in each district. Individuals are issued sentry and patrol schedules to follow. Sometimes, guard sections are formed, which are basically what would fundamentally be a squad or a platoon in a regular military. These sections, not the individuals, are issued orders, which makes issuing orders far easier, as well as saving on paper.


 * Anyone aged 15 and up is applicable for Civil Defense. One's area and job assignment is dependent on physical fitness and intellect, and to some extent, age. Those whose age ranges from 15 to 17 are generally not assigned particularly dangerous or sensitive jobs, such as convoy escort or guarding a militia commander's quarters. They usually go to low-tier logistics and weapons maintenance jobs (it is known that a lot of guardsmen who end up here tend to resign within a month, but those who manage to go through this phase and reach an age of 18 will get more luxurious, state-sponsored equipment for their new risky assignments than if they were to apply at 18). Resignation can occur at any time.


 * The one thing that sets Civil Defense and district militias apart in terms of force is that they have two SLAP's (Super Large Artillery Pieces), the only two SLAP's the NCD have. If the militias want epic firepower to be delivered with 140% accuracy, they have to radio in the Civil Defense Artillery Unit. After some chatter about needing time to aim the damned things correctly, one or two 2-ton shells will land exactly where the militia designated. These shells can contain anything from high explosives, napalm, thermite, chlorine gas, or just solid steel. Apart from that, 13,000+ guardsmen are on active duty at any given time, versus the militia's 7,000+, thus, in a surprise attack, the Civil Defense will be the most substantial fighting force the NCD will have until the militia can mobilize substantially more personnel.



Hunter Brigade

 * See main article: Hunter Brigade



Badassery Consolidated

 * Some may wonder where the rest of the fighting population goes. Auxiliary combatants account for only 5% of the fighting power of the districts, but make no mistake, this is only because they're not always involved in the fighting. Auxiliaries normally belong to an NCD-recognized organization, and are not always registered with any Army branches (although some organizations allow or even require registration with an Army branch). These auxiliaries vary in outfit, organization and tactics (and most often weapons), depending on what organization is being referred to.
 * Badassery Consolidated is perhaps the most badass organization out there. The only registration requirements are badassery in something useful. Most members are badass in combat. Only some are badass with their intellect, often coming up with the most badass inventions imaginable. A chosen few are the badass in basically everything. The organization's founder, Too F. Badass, graciously decided to not include the directors in this organization, since the directors are in a whole other level of badass that cannot be understood by even the most badass of mortal men.
 * Badassery Consolidated is perhaps the most badass organization out there. The only registration requirements are badassery in something useful. Most members are badass in combat. Only some are badass with their intellect, often coming up with the most badass inventions imaginable. A chosen few are the badass in basically everything. The organization's founder, Too F. Badass, graciously decided to not include the directors in this organization, since the directors are in a whole other level of badass that cannot be understood by even the most badass of mortal men.


 * Badassery Consolidated engages in the most badass activities imaginable. Their engineers go on over-engineering projects. One time, this guy made a four-barrel fully-automatic 20mm recoilless sniper rifle. The guy beside him refused to be defeated, and built a single-barreled gatling gun. Meanwhile, their actual combat routines include having regular shootfests with the local Remnant group, or maybe go to the edge of District-6 for a shoot-em-up, maybe go Darklord hunting.

The Library

 * The Library sounds like a shadowy organization, but it both is and is not. It is dedicated to the preservation of humanity's knowledge and culture. The NCD administration was supposed to subsidize this effort, although The Library was registered before they were able to do so, causing celebration amongst the admins, because then they wouldn't have to subsidize operations and cause a lot of budget cuts.


 * Each librarian isn't just a guy that catalogues each and every bit and book there is. Each librarian is a combat-effective individual, dedicated to the protection and preservation of humanity's advances. Books, paintings and hard drives are stored in undisclosed, heavily-fortified areas called vaults. Each vault consists of some kind of fortified building, surrounded by an open killing field. The building itself houses high-durability containers (termed SDB's (Safety Deposit Boxes)) which can contain anywhere between 0.000001% to 0.000005% of Wikipedia. In the event that the vault is compromised, the SDB's are protected, depending on the protocols of the vault. In one vault, the SDB's are located in drop-lock capsules, which basically, if activated, fall via gravity, along with the SDB, to maybe 50 meters below ground, tripping a mechanism which auto-mixes and pours concrete onto the SDB. Another vault automatically fires the SDB's into various Cannon Air Express delivery sites, where stationed librarians will recover and protect them until the protection council could establish a new vault.


 * There was only one occasion where librarians had to actively protect their vaults, and this was against another equally-not-so-secret-but-still-secret group, which have come to be called "Anonymous" by the librarians (due to their wearing of Anonymous masks). Anonymous-008.jpg attackers managed to infiltrate Vault-3C in District 1, but not before they tripped the security system. A firefight ensued for a few minutes all throughout the vault building. Many of the attackers escaped, but one was captured, albeit with serious injuries. He repeatedly uttered "we are legion, expect us", ignoring all questions posed by the librarians. He later died from excessive blood loss and internal organ failure. A small pamphlet in his pocket reads "Information wants to be free -Anonymous". It was later surmised that the group, "Anonymous", was the polar opposite of The Library, intending to blatantly spread information, not taking the proper steps to ensure the long-term survival of such information.